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What the Hansel and Gretel
Story Type Means for the fantasy
RPG
Fantasy
RPG’s are rarely so dark as
the reality of the past was, there was a reason so many of the
fairytales and
stories of Eastern Europe
where dark, that
fairies where to be feared. It was the wealthy in the Victorian Era
that
created the false happy world of the fairytale. Adding the dark
elements such
as the “Hansel and Gretel” motif to your RPG Game
can help create new plot
elements, twists, and add more character to the game. Such plot lines
however
are not for the faint of heart, as the dark stories of cannibalism and
starvation that can be told will challenge the players understanding of
right
and wrong.
Imagine if
you will a dark world where the people have begun fighting over food,
where
humans are so hungry that they will abandon their children to the wild.
Then a
group of people has food but just enough to survive, or perhaps a store
of food
is discovered by two groups. In either case there is not enough food
for both
groups, so they begin to fight. How do the players act when starvation
fights
starvation. How do they react when people attempt to steal food from
them when
they too have so little they are starving. Do they fight every peasant
that
attacks them for food? If they do the right thing in the game their
characters
will die, certainly these characters are merely characters but so to
are those
who are starving. Good story telling can be about challenging our
perceptions
of right and wrong of reality and hope.
There are
many games that could be played to the effect of a lack of food as a
catalyst,
the PC’s could find children lost and alone, starving in the
woods, no one
cares for orphans, or abandoned children, the parents left them to die
and the
people would treat them as slaves, or possibly eat them. Now the
PC’s are stuck
with the task of babysitter in a dark and forbidding woodland, filled
with the
many beasts of a fantasy world. For good characters this will present
many
challenges, as they struggle to find ways to take care of and protect
the
children until they find a way to get rid of them so they can go
adventuring
again. Such story telling would perhaps make for something truly
unique, and
could set the mood for a much darker world of famine and true medieval
horror.
Perhaps
these children too have heard the stories of the day and attempt to
kill the
PC’s, how do the PC’s react to an attempt on their
lives by the children who
where playing on their sympathies? What’s more how do the
PC’s come to view the
world around them after they witness so many people care so little for
children. Adding the daily life and hardships of peasants could create
many
adventures in and of themselves as the PC’s attempt to change
the very
political landscape of the world. Such quests are of course not for all
Players
many people who play RPG games could not handle or would not wish to
handle
such things, they play to imagine something other then the dark past.
However
for many such Philosophical thoughts and concerns could be exactly what
they
want, and could indeed draw more people into Role Playing Games, as
this would
provide an opportunity to ask and tell stories of questions that lie at
the
root of what makes us human, and what is good or evil. It is Easy after
all for
us to discuss such matters in a society where few people will ever have
to
choose which of their children to allow to die.
Another way
in which the absolute desire for food could play into a game is through
an old
character called the Forest King, or through devils. Such things could
provide
food in return for the humans o obedience. A devil for example could
begin to
build an army of werewolves, half-fiends, and bandits through the
ability to
provide food. Remember when people in the Dark Ages where given the
choice
between starving their children and food many chose food, how many more
would
choose to fight for anything in order to be able to feed their
families? And so
it is that perhaps the most dangerous of devils might not be the one
which
provides riches and power but the one which provides food, and the
greatest challenge
PC’s may ever face is how to deal with a famine and the true
darkness that will
result from such things.
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