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Gitto Size/Type: Medium Fey Hit Dice: 6d6+12 (31) Initiative: Speed: 612 ft. (24 fly) Armor class: 10 Base Attack/Grapple: +3 Attack: Punch +3 (1d3) Full Attack: Punch (1d3 + Rotting) Space Reach: 5/5 Special Attacks: Rotting touch Special Qualities: Damage Reduction 10/cold iron, low light vision, spells Saves: Abilities: Str 11, Dex 14, Con 15, Int 11, Wis 12, Char 9 Skills: (54 points) Feats: (2 total) Environment: Near Farms in secluded places Organization: Solitary Challenge Rating: 4 Treasure: Standard Alignment: Chaotic Evil Advancement: Medium 7-11, Large 11-15 Level Adjustment: +5 Gitto appear to be rotting greenish grey goblins, that wander the land looking for ways to spread torment and sorrow.. Gitoo truely enjoy pain in all others even other fey and so are outcasts from everything even each other. Terrifiying in their hatred of all things they travel the country leaving farms and villages in waste and illness. Their nature has caused mortals to find a number of rituals and other methods to drive them away. This means that it is rare for the Gitto to find ways to harm mortals, often forcing Gitto's to seek seclusion where mortals rarely go. Their touch causes rot which deals 1 con damage. Spells At will sickness, Blight, Posion and Trip If your a Writer a skilled
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