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| Gans Size/Type: Gargantuan Fey Hit Dice: 32d6+256 (368) Initiative: Speed: 21 ft. Armor class: 12 (-8 Size, +10 natural) 10 flat footed, 2 touch Base Attack/Grapple: +16 Attack: Slam +26/+21/+16 (5d8+10) Full Attack: Slam +26/+21/+16 (5d8+10) or Rushing Fury +34 (12d10) Space Reach: 50/50 Special Attacks: Rushing Fury, Avalanche Special Qualities: Damage Reduction 15/cold iron, Hardness 5 low light vision Spells Saves: Abilities: Str 30, Dex 10, Con 26, Int 14, Wis 13, Char 16 Skills: Bluff+10 Climb+67 Concentration+14 Craft (Mountains)+44 Craft (Garden)+38 Diplomacy+19 Gather Information+12 Heal+10 Hide+15 Intimidate+18 Knowlege Fey+18 Knowlege Mountains+40 Listen+8 Move Silently+8 Spot +8 Feats: (10 total) Environment: Large Mountain Ranges Organization: Groups/Solitary Challenge Rating: 19 Treasure: Standard Alignment: Chaotic Neutral Advancement: None Level Adjustment: Nil Gans are the spirits of the mountains wild and straing they typicly have nothing to do with the passing of mortals viewing these as a mountain would, merely termperary events in their eternal world. They however at times for an unkown reason take intrest in passing mortals, or villages. During such times they are often viewed as gods or demons (depending on how they act towards the mortals). They however at such times are unpredictable to most, with only the greatest of wise men able to take advantage of the Gans intrests. Spells Animate Rocks, Rock to Mud/Mud to Rock, Move Earth, Pass Stone, Control Animals, Control Plants They can also give anyone they wish a +10 or a -10 roll on a climb, Wilderness Lore, Know Directions, or Jump check, this bonus only remains for a single day and they can only grant it to a person once per week If your a Writer a skilled
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