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Forest Trow Size/Type: Giant Fey Hit Dice: 16d6+80 (138) Initiative: Speed: 18 ft. Armor class: 14 (+6 natural, -2 size) Base Attack/Grapple: +8/+3 Attack: Club + 17 , kick +17 Full Attack: Club +17/+12 (2d10+7) and kick +17/+12 (2d10+7 Space Reach: 15ft/15ft Special Attacks: Crushing Blow Special Qualities: Damage Reduction 5/cold iron, damage reduction 3/all, druid spells, low light vision Saves: Abilities: Str 24, Dex 10, Con 20, Int 12, Wis 13, Char 15 Skills: Climb+8 Handle Animal+14 Hide+26 Intimidate+8 Listen+18 Knowlege Fey+10 Move Silently+26 Sense Motive+7 Survival+22 Feats: (6 total) Environment: Deep woodlands Organization: Solitary Challenge Rating: 14 Treasure: none Alignment: Chaotic neutral Advancement: 17-32 Giant Level Adjustment: +12 Wood trow are giant creatures, with legs nearly as thick as their fat bodies, and three heads which sit meshed and deformed together. Their skin is as hard as tree bark making it difficult to hurt them. Unlike most trow who choose to live in a structure or a cave of some kind, where they can hoard their treasure wood trow chose to live alone in the wild, except for the occasional mother who lives with her child for 40 years until it is full grown. Wood trow are grumpy creatures often grumbling about life, and so can be quick to attack. Though such attacks are rare as they are often shy, tending to hide and flee as a general rule. When they do enter into combat however they are a fearsome opponent as their three heads allow them to make three sets of attacks. Wielding two giant clubs and their fearsome legs, while the largest head uses its druid powers to gain advantage. All wood Trow can cast spells as a level 6 druid. If your a Writer a skilled
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