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Fairy note 1 Fairy Manual Homed20 system Fairy Note Last




Forest King

Size/Type: Medium Feyrie
Hit Dice: 12d6 and 20d8+192 (424)
Initiative:
Speed: 48 ft.
Armor class: 37 (+10 Dexterity, +12 natural, +5 magic ring) 27 flat footed, 25 touch
Base Attack/Grapple: +21/+16/+11/+6
Attack: Blade +30/+25/+20/+15 (1d8+14)
Full Attack: Blade +30/+25/+20/+15 (1d8+14) or Spells
Space Reach: 50/50
Special Attacks: Spells
Special Qualities: Damage Reduction 50/cold iron, General Damage Reduction 10 low light vision, difficult to perceive. Spells
Saves:
Abilities: Str 28, Dex 30, Con 22, Int 46, Wis 42, Char 48
Skills: Bluff+59 Climb+41 Conentration+58 Diplomacy+62 Disguise+44 Gather Information+54 Handle Animal+50 Heal+52 Hide+48 Intimidate+60 Knowlege Religion+64 Knowledge Fey+56 Knowlege Arcane+56 Knowlege Planes+58 Move Silentley+47 Listen+44 Spot+46 Ride+56 Sense Motive+59 Spell Craft+62
Feats: (12 total)
Environment: Deep woods and occasionally near Cities
Organization: Solitary with allies
Challenge Rating: 27
Treasure: Double Standard
Alignment: Neutral Evil
Advancement: None
Level Adjustment: Nil


The Forest King is a self proclaimed title These Feyrie are in truth warriors of the unseelie who at one time helped to fight the gods and the spirits. As the gods grew too powerful for them however the few who survived went into hiding and began resorting to subterfuge, as the powers will still send Avatars for the sole purpose of hunting down their former enemies.
It is the goal then of every forest king to both stay alive, and to work in secret to bring down the gods. To this end they will often recruit mortals giving gifts such as the ability to turn into a wolf, or other magical powers. These are normally done through magical items which the forest king will create or steal.
In many places where the forest kings are active there will always be whispers of an evil man in the woods working to tempt mortals, just as there are whispers of secret cults that travel into the woods and worship the evil that lies within them.

Combat
The Forest King enters combat with a zealous glee that is shocking among the fey, his purpose after all was battle and so he enjoyes every oppertunity to engage in it.
The Forest Kings nature makes him difficult to perceive properly, anyone encountering him must make an intelligence check DC 35 or he is fully concealed from them for purposes of hitting and spell casting.

Spells
At will, Tree Stride, Dominate animals, Control Plants, greater illusion.
He can also cast spells as a level 20 druid
Each forest king also has knowledge of 4 epic spells..

Further the forest king can empower animals, making them 4 times their normal hp and giving a +8 bonus to strength and con thus making his pack of wolves 16 hd creatures.

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