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Fairy note 1 Fairy Manual Homed20 system Fairy Note Last



Creatures of Fey--Al  Alven  Attorcroppe  Boccan   Bullybags   Bunnik   Callicantzaroi   Churn Milk Peg  Dezoom   Draglotok   Durmithi   Ellyllons   Fachine   Forest King    Forest Trow   Gans  Gitto  Glaistig   Hamirta   Lob   Moss People   Pillywiggins   Red Caps   Rusalki   Shellycoats   Tok Demo   Twlwwyth Tegs   Urisks   Weisse Frau

Dezoom

Size/Type: Medium Fey
Hit Dice: 4d6 (14)
Initiative:
Speed: 12 ft.
Armor class: as form
Base Attack/Grapple: +2
Attack: club as form
Full Attack: as form
Space Reach: 5/5
Special Attacks: Shape Change, greater illusion,
Special Qualities: Damage Reduction 10/cold iron, low light vision, Magic
Saves:
Abilities: Str 9, Dex 17, Con 10, Int 13, Wis 11, Char 18
Skills: Bluff+10 Knowledge Fey+8 Sense Motive+11 Slight of Hand+10 Intimidate+7 Spot+8 Excape Artist+13
Feats: (1 total)
Environment: Secluded areas
Organization: Solitary
Challenge Rating: 2
Treasure: Double Standard
Alignment: Chaotic Neutral
Advancement: None
Level Adjustment: +2

No one can be certain what a Dezomm's true form is, it is likely that they have none, they are true shape changers, and not even a true seeing can reveal them for what they are. They are not malisous however, and tend to use their powers for meaningless practical jokes. One of their faviorat is to turn into a gold coin, or some other object of value move away from those trying to get them, or turn into a rat when they are picked up.
At times the Dezoom will plan larger practicle jokes on cities or towns by using their illusion spells. A solitary fairy the Dezoom dosn't seem to have any actual need for companionship, however they do have a need to annoy others and so are found in places with lots of people who would serve as easy targets.

Dezomm's never engage in combat unless they are attacked, as they are not very good at it. Should they be attacked however they will likely take the shape of some large woodland creature such as a bear, or more likely they will turn into something that can easily escape those attacking them, like a humming bird.

Spells
Shape Change (always active) Greater Illusion at will.

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