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Fairy note 1 Fairy Manual Homed20 system Fairy Note Last


Creatures of Fey--Al  Alven  Attorcroppe  Boccan   Bullybags   Bunnik   Callicantzaroi   Churn Milk Peg  Dezoom   Draglotok   Durmithi   Ellyllons   Fachine   Forest King    Forest Trow   Gans  Gitto  Glaistig   Hamirta   Lob   Moss People   Pillywiggins   Red Caps   Rusalki   Shellycoats   Tok Demo   Twlwwyth Tegs   Urisks   Weisse Frau

Bogle 

Size/Type: Small Fey
Hit Dice: 5d6 (17)
Initiative:
Speed: 12ft.
Armor class: 13 (+3 Dex) 10 flat footed, 13 touch
Base Attack/Grapple: +2
Attack: Touch +2 (short sword d6)
Full Attack: +2 (short sword d6)
Space Reach: 5
Special Attacks: Simple Illusions
Special Qualities: Damage Reduction 10/cold iron, low light vision,
Saves:
Abilities: Str 11, Dex 16, Con 10, Int 13, Wis 12, Char 13
Skills: Bluff+8 Gather Information+6 Hide+11  Intimidate+9 Move Silently+13 Open Lock+13 Listen+10
Feats: (2 total)
Environment: Filthy places of Rot or Centers of Power
Organization: Solitary
Challenge Rating: 6
Treasure: standard
Alignment: Neutral
Advancement: As Level
Level Adjustment: +5

Bogles are some of the darkest and most feared fey, because they live off of the misery and fear in the world. It is they who constantly conspire to spread pain whenever and wherever possible. Appearing as small twisted men Boggles plot and plan in secret weaving larger conspiracies to cause fear.

Normally Boggles live in places of rot and decay away from human eyes, venturing forth only to a mortal  before fleeing back into their rat’s hole. But there are times when the Bogle will chose to live in a castle or some other central place where they can plan and achieve greater feats of evil.

 Combat

Boggles Rarely Physically engage an opponent instead they use their extensive magical powers to make attacks. They begin most combat by animating all the objects around them to attack their opponents. They then use Fear, and disease spells to try to drive their opponents away. Should the battle look like it could turn on the Bogle the bogle will use invisibility and attempt to flee.

 Spells at will Animate Object, Alter Form, Fear, disease, invisibility, emotion (anger, fear, sadness)



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