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Art by Steve Roberts


Art by J. Perkins



From Stone To Bronze

    The world covered with vast wilderness, filled with powerful creatures, mammoths, saber-tooth tigers, dire bears, dragons and demons, each day is a struggle to survive even for the mightiest of beings. Then a new creature emerges, flimsy, and weak the mortal humanoids are hardly contesters for power, surviving by being beneath the notice of the mighty creatures of the world.
    As time passes the mortals rise up, find gods, and control demons, they grow into a force that will change the landscape of the world and the multiverse, challenging even the dragons for supremacy.
    In the world of stone and bronze humans, elves, dwarves, halflings, and orcs strive for survival in a cruel world, that seems to grow darker by the day as the first werewolves, vampires come into being, and as the devils begin to turn their attentions to their mortal souls.
    The gods still walk the world, guarding its woodlands, ruling the mortal cities, and demanding tributes from those beneath them. In the world of stone and bronze and adventure can bring you face to face with the ancient powers that are yet to be driven from the world, building kingdoms means forging empires that will determine the course of humanity for all time, its cultures, belief, hopes, and dreams.
   
    In this Manual Blog Dragonsmeet.net will create the worlds of fantasy before the great nations and cities, when people worshiped demons, angles, dragons, along side gods and spirits in a desperate attempt to survive. When the great relics of the past are the present, before the high magics decayed or weakened, when dreams and nightmares reigned supreme.

    Payment systems in the Stone Age
    In the stone ages there is no money, payment would rather come in the form of goods, from food to flint arrows, however any one man only needs and can carry so many of these, for this reason the reward sought must be the praise of ones peers rather then material gain. In the stone age adventurers typically live with one large tribe, as protectors of their tribes interests, either as traveling nomads or within a village. In the age of stone their are enough dangers in the world that one does not seek them, they attempt and often fail to avoid them. As the defenders of the tribe, you clear the area around the tribe of the many monsters that roam the world, and you search for food.

    Payment systems in the Bronze Age
    In the bronze age money systems begin to form, though these are often based on preexisting values such as the value of a chicken, a goat, or a cow. In addition each region can have its own money system, using coins, stones, or large iron bars. In the bronze age characters can truly begin to be paid for their work, however there are no banking systems so they must carry all their wealth with them, or else purchase a household and hire serpents to protect it while they are gone.
    Further money in one region in not usually recognized in another, however there are some forms of value which translate from one location to another, these are jeweleries, weapons, and of course food or livestock. In the Bronze age payments are always made on a barter system, so that characters with higher bluff and diplomacy scores can get things much cheaper then other characters could. As a general rule prices can be reduced by 10% on a DC role of 15 and an additional 5% for every 5 DC thereafter (maximum should be around 30% price reduction)

    
 
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